Computer Science 180 (Computer Graphics or equivalent)
One of the perennial goals of Computer Graphics is creating high quality images which are indistinguishable from photographs: a goal referred to as photorealism. In this course, we will focus on understanding how light interacts surfaces and materials, synthesizing beautiful images in a physically based, reliable and non-empirical way. Specifically, we will start from basic physical quantities and ray tracing techniques, and cover advanced topics including Monte Carlo path tracing, global illumination, photon mapping and advanced reflectance models. We will also include state of the art production rendering techniques from the movie industry, such as Disney's hair rendering in Zootopia and Pixar's denoising in Finding Dory.
Quarter
Faculty Reference
Lingqi Yan
Course Type
Course Area
Applications
Enrollment Code
65979
Location
Phelp 3526
Units
4
Day and Time
MW 3:00 - 4:50
Course Description