
Tobias Höllerer
Education
- Ph.D., Computer Science, Columbia University, 2003
- M.S., Computer Science, Columbia University, 1997
- Diplom, Informatik, Technische Universität Berlin, 1995
Bio
Tobias Höllerer holds an Informatik Diplom from the Technische Universität Berlin and MS and PhD degrees in computer science from Columbia University. At UCSB, he co-directs the Four Eyes Laboratory conducting research in the four I’s of Imaging, Interaction, and Innovative Interfaces. Dr. Höllerer's research interests lie in the area of human-computer interaction and experimental systems, with a particular focus on augmented and virtual reality, information visualization, 3D displays and interaction, and social and adaptive user interface technologies.
Research
Höllerer directs a research group on Imaging, Interaction, and Innovative Interfaces, with a particular focus on the design, implementation, and evaluation of novel user interfaces that have the potential to augment or challenge established paradigms. The group’s research on Augmented Reality includes an agenda on "Anywhere Augmentation" that enables mobile computer users to place annotations in 3D space wherever they go. The group’s Virtual Reality and 3D display research includes work on the UCSB Allosphere project, designing and utilizing display, visualization, and multimodal interaction technologies for a three-story surround-view immersive situation room. Höllerer’s research on visualization methods and technologies is directed towards supporting better analysis and understanding of the vast data amassed by today’s and tomorrow’s information technologies in globally distributed information networks and the interconnected physical world.
Honors and Awards
- NSF Faculty Early Career Development (CAREER) Award, 2008
- IEEE Senior Membership, 2015
- ACM Distinguished Scientist, 2013
- Best Paper Award (with S. Rodriguez, J. Schaffer, and J. O'Donovan) at the IEEE Conference on Cognitive and Computational Aspects of Situation Management (CogSIMA 2019). For: “Knowledge Complacency and Decision Support Systems”
- Best Paper Award (with J. Schaffer and J. O'Donovan) at 26th Conference on User Modeling, Adaptation and Personalization (UMAP 2018). For: “Easy to Please: Separating User Experience from Choice Satisfaction”
- Best Paper Honorable Mention (with B. Nuernberger, K.-C. Lien, and M. Turk) at IEEE Symposium on 3D User Interfaces (3DUI 2016). For: “Interpreting 2D Gesture Annotations in 3D Augmented Reality”
- Winner, ACM MM Open Source Software Competition (with C. Sweeney and M. Turk) at the 23rd Annual ACM Conference on Multimedia, October 2015. For: “Theia: A Fast and Scalable Structure-from-Motion Library”
- Best Short Paper Award (with C. Sweeney, B. Nuernberger, M. Turk) at IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2015). For: “Efficient Computation of Absolute Pose for Gravity-Aware Augmented Reality”
- Best Paper Award (with E. Onal, J. Schaffer, J. O’Donovan, L.R. Marusich, M.S. Yu, and C. Gonzalez) at IEEE CogSIMA 2014 (International Inter-Disciplinary Conference on Cognitive Methods in Situation Awareness and Decision Support).
- Best Paper Award (with S. Sikdar, B. Kang, J. O'Donovan, and S. Adalı) at IEEE/ASE SocialCom 2013 (International Conference on Social Computing). For: “Understanding Information Credibility on Twitter”
- Best Paper Award (with S. Gauglitz, C. Sweeney, J. Ventura, and M. Turk) at IEEE ISMAR 2012 (11th International Symposium on Mixed and Augmented Reality). For “Live Tracking and Mapping from Both General and Rotation-Only Camera Motion”
- Best Paper Honorable Mention (with Steffen Gauglitz, Cha Lee, and Matthew Turk) at ACM MobileHCI 2012 (ACM SIGCHI's International Conference on Human-Computer Interaction with Mobile Devices and Services). For “Integrating the Physical Environment into Mo
- Best Paper Honorable Mention (with Sehwan Kim and Chris Coffin) at ACM VRST 2009 (16th International ACM Symposium on Virtual Reality Software and Technology). For “Relocalization Using Virtual Keyframes For Online Environment Map Construction”
- Best Paper Honorable Mention (with Stephen DiVerdi and Jason Wither) at IEEE VR 2008 (10th International Conference on Virtual Reality). For “Envisor: Online Environment Map Construction for Mixed Reality”
- Best Student Paper (with Cha Lee and Stephen DiVerdi) at ACM VRST 2007 (14th International ACM Symposium on Virtual Reality Software and Technology). For “An Immaterial Depth-Fused 3D Display”
- Best Paper Honorable Mention (with Stephen DiVerdi) at IEEE Virtual Reality 2007 (9th International Conference on Virtual Reality). For “GroundCam: A Tracking Modality for Mobile Mixed Reality”
- 2003 Naval Research Laboratory Alan Berman Research Publication Award (with M. Livingston, J. E. Swan II, J. Gabbard, D. Hix, S. Julier, Y. Baillot, and D. Brown). For: “Resolving Multiple Occluded Layers in Augmented Reality,” Proceedings of IEEE/ACM IS
- Best Student Paper (with Blaine Bell and Steven Feiner) at ACM UIST 2001 (14th Annual ACM Symposium on User Interface Software and Technology). For: “View Management for Virtual and Augmented Reality”
- Stipendium, Studienstiftung des deutschen Volkes: German National Study Foundation scholarship, based on academic achievement, 1990–1995